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The Undead in the 17th Century - Skeletons

Skeleton
No. Encountered:  Varies
Movement:  120'
Size:  Man-sized
Armor Class:  7
Hit Dice:  1 (d8)
Attacks:  1
Damage:  1d6
Special Attacks: 
Special Defenses:  Vanity, Undead Resistances
Save:  Fighter 1
Morale: 12
Treasure:  TBD


Skeletons are the manifestation of vanity. They are walking corpses stripped of skin and muscle leaving just a frame of bone, sinew, and tendons. Skeletons cling to vanity even in death, clothing themselves in the finest linens they can find and bathing themselves in scented oils. Skeletons are driven by a malevolent spirit bent on destroying beauty.

Skeletons strike upon the Vanity of all who behold them as undead; Skeletons can pass for living beings from a distance. All must roll higher than their Charisma score on a D20 or flee in terror.

All undead are immune to charms, enchantments, sleep, and hold spells.

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